Computational Art Residency
Workshops and lectures cover the topics of code-driven art, computational thinking, algorithmic creativity, machine learning and hands-on physical fabrication.
Apply NowCodefarm is an immersive, practice-led residency that bridges code, creativity, and physical making.
Designed for artists, designers, coders, and curious minds who want to explore the poetic potential of computation through visual art, generative systems, sound, animation, and tangible fabrication.
We bring together expert facilitators and a small cohort for an intense 3-day journey into computational thinking and real-world output. Limited to a select group of participants for deep collaboration, experimentation, and personal discovery.
Like its twin residency Synthfarm, Codefarm is rooted in community, inclusivity, knowledge-sharing, and the joy of making things that didn't exist before you ran the code.
Expect a fast-paced mix of conceptual foundations, coding practice, algorithmic thinking, and immediate physical results. You will leave with new sketches, finished plots/prints/cuts, and a sharper creative toolkit.
Object Oriented Programming and clean, expressive code
The rich history of computational art — from early plotter pioneers to today's generative scene
Computational thinking and how to see the world as systems, patterns, and rules
Algorithms that power beautiful, emergent visuals
Rapid sketching, animation, sound reactivity
Using modern tools to accelerate creative discovery
Intro to ml5.js for playful, artistic applications in the browser
Rhino / Grasshopper for generative 3D forms
Coding sound and audiovisual relationships
Codefarm brings together a powerhouse lineup of India's leading practitioners in computational art, generative design, creative coding, and digital fabrication. Each facilitator is an active artist, educator, and maker pushing the boundaries of code as a creative medium.
Architect, computational designer, and generative artist. With a Master's in Design and Technology from Harvard GSD and experience at MIT, Karthik bridges architecture and code through algorithmic form-finding, real-time graphics, and generative systems. He is the founder of Voxelscapes (architecture studio) and Codebalé (generative art practice), and has exhibited code-based works in galleries across India. Karthik teaches introduction to algorithms, iterating with AI, and advanced topics in computational design.
Self-taught computational artist, installation artist, and digital fabrication expert (also known as Pixxelkar). Nitant merges art, design, technology, and photography into generative works, NFTs, large-scale installations, and new media pieces. With a background in interior/spatial design, he has collaborated on major computational art projects supported by Tezos Foundation and curated exhibitions in the field. Nitant leads architecture/design modules, Rhino/Grasshopper parametric design, and sessions on turning code into physical forms.
Generative artist, creative technologist, educator, and explorer of time, light, sound, and perception through code. Based in Bangalore, Ujjwal creates immersive, real-time, interactive installations and evolving algorithmic works. He teaches at Srishti Manipal Institute and has exhibited generative art internationally. His practice emphasizes interactive systems, body-sensitive designs, and the poetic potential of technology. Ujjwal covers Object Oriented Programming, intro to machine learning with ml5.js, and coding sound for audiovisual expression.
Multimedia artist, digital sculptor, and new media innovator (b. 1986, Kolkata). After earning a BFA from The School of the Art Institute of Chicago, Viraag has exhibited widely in the USA and India, including at India Art Fair, Serendipity Arts Festival (with technology-based installation Emissions), Gallery Art Exposure, and CSMVS Museum. He has participated in residencies across India, Spain, and Bangladesh, completed large-scale commissions and murals, and worked as Art Director in stage and film. Winner of the Julius Baer Next Generation Art Prize 2023 (first Indian recipient) for his interactive digital project Pathfinder, Viraag explores procedural design, VR sculpting, 3D printing, photogrammetry, and digital fabrication. Drawing from simulations, organic abstraction, figuration, emerging online cultures, ecology, and human impact, his practice bridges physical and virtual realities. Viraag leads sessions on digital sculpting tools, procedural workflows in new media, VR-based creation, and integrating traditional art with computational processes.
Multimedia artist, creative coder, and synthesist based in India. Varun uses code as a primary tool to explore perception, heritage, transition, and the digital reality we inhabit. His work spans generative video art, interactive installations, sonic experiences, and algorithmic storytelling. A prominent figure in India's digital art scene, he has exhibited at India Art Fair, Experimenter gallery, and led programs with Tezos India Arts & Culture. Varun leads sessions on Processing (visual sketching, animation), and the history of computational art.
This intimate team of facilitators ensures a rich, cross-disciplinary experience — from conceptual foundations and coding fundamentals to expressive tools and hands-on fabrication. Together, they guide participants in transforming algorithms into tangible, poetic artifacts.
Artists, designers, coders, architects, musicians, tinkerers — anyone excited about the intersection of code and physical creation.
No prior experience required in every topic; curiosity and willingness to experiment are the only prerequisites.
We aim for a diverse, supportive group where beginners and advanced practitioners learn from each other.
Codefarm takes place on a farm 45km away from Kolkata, West Bengal, surrounded by nature and far from the distractions of city life. Designed to foster learning, collaboration, and hands-on experimentation, the venue offers both indoor and outdoor spaces equipped for fabrication, workshops, and lectures. Simple accommodations, fresh local food, and a close-knit environment make it an ideal setting for focused learning and creative exchange.
Meals at Codefarm are an essential part of the experience—nourishing, thoughtful, and gourmet. We offer both vegetarian and non-vegetarian options, prepared with fresh, locally sourced ingredients. The menu is curated to cater to diverse dietary needs, ensuring everyone feels cared for and energized.
Participants are responsible for reaching Kolkata, either the airport or city, within the designated arrival window. From there, Codefarm will arrange group transportation to and from the farm. Pickup and drop-off details will be shared in advance to ensure a smooth and coordinated journey for all attendees.
Selected participants will be required to pay a subscription fee that covers the cost of attending Codefarm. This includes workshops, shared accommodation, meals (veg & non-veg) and group transport between Kolkata (city or airport) and the farm. Codefarm is a not-for-profit residency, and the fee is designed to simply support the infrastructure and experience we offer.
Codefarm runs on a not-for-profit basis to keep the experience accessible and focused on the work.
Codefarm 2026 Application
Location: Bagan Farm, Duttapukur Village, West Bengal, India
Dates: 28 February - 1 March 2026
Fill out the form below to submit your application or fill this google form.
Codefarm — where code meets matter, algorithms meet aesthetics, and ideas become physical artifacts.